StarCraft II: Heart of the Swarm

SC2 new part

StarCraft II: Heart of the Swarm will focus on the Zerg race and feature Sarah Kerrigan as the protagonist, and anti-hero. StarCraft II: Heart of the Swarm will focus on the single player. Therefore, this game has many missions, it allows players to enjoy the use of strategies to get through the campaign. Today we have more units and changes are present.
  • Viper: a unit that is capable of many things that will detectors the enemy, pull the enemy or a friend and create a green haze over their enemies.
  • Swarm host: a unit that has the ability to seize area, just simply down to the ground and let them baby deal with the enemy instead.
  • Burrow charge ability for Ultralisk- new Ultralisk’s skill is the ability burrowed and appeared in a group of enemies.
  • Corrupters now have a channeled ability against building that gives one mineral a second and does 1dps.
  • Burrowed banelings can MOVE. Possibly an upgrade!
  • Viper inserts parasite into friendly units to make them detectors
  • No more Overseer.
  • Hydralisk speed increased.
  • New infestation pit unit like a lurker, but spawns two high-dps units every 15 seconds or so while burrowed.
  • Viper will permanently grant detection for energy. Lair tech. Grant detection is the cheapest spell.
  • Swarm lord spits out broodling-looking things that have 16 attack damage and .87 attack speed.
  • Oracle: detecting unit with a keen ability to cut capacity by freezing, building or frozen minerals which are not Mineral deposits.
  • Replicant: can convert any units attacking and can attack the same unit as well.
  • Tempest: The commander of combat vehicles to replace Carriers can mess with the air attacks against a broad and intense.
  • No more Carriers and Mothership
  • Oracle can warp buildings away to stop attacks on your own structures, or stop research for enemy structures.
  • Oracle can see research or production of enemy structures.
  • Replicant can transform into non massive units.
  • Mass recall on Nexus in HOTS!!!!! Nexus mass recall for 75 energy.
  • Recalled units are unable to move for a few seconds.
  • Shredder: A new robot units irritated, it has the ability to burrowed and spread radiation around the unit to lose hp 20 per second, Even the same team.
  • Battle Hellion: The fire squirt car that can be converted into a tough battle robot, but the shorter recovery.
  • Warhound: a new anti-armor units can attack both ground and air.
  • Thors are 600 minerals now and require a fusion core. You can only have 1 thor at a time now.
  • Thor attack and health increased.
  • Instead of air attack, Thor gets a massive bombardment skill.
  • Bombardment requires a skill similar to siege mode, this requires a fusioncore and an armory.
  • Battle Hellion has higher health and shorter range.
  • Ghost cloak changed and now spends a specific amount of energy, lasting for a certain period of time.
  • Ghost cloak is no longer an on/off skill.
  • Battlecruiser gets a cooldown skill called "limit reactor"(?) that boosts movement speed.
  • Reaper loses d8 charge attack.
  • Reaper gains a HP recovery skill.

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